The day is finally here, we have a new Guitar Hero title on the way!
Guitar Hero: Live will be released October 20th, 2015 for PS4, PS3, Xbox One, Xbox 360, Wii U, and select mobile devices this fall with an MSRP of $99.99.
A lot has changed since Guitar Hero first launched nearly 10 years ago. We’re playing on a new generation of game consoles, music is streaming and more readily accessible than ever, and smartphones and tablets are practically household items. With Guitar Hero Live, Activision and developers FreeStyleGames (DJ Hero, DJ Hero 2) are reimagining the series for the modern era, introducing live-action audiences and band mates that react dynamically to how you play, the world’s first 24-hour playable music video network, a completely redesigned guitar controller, and support for both consoles and mobile devices alike.
In a sense, Guitar Hero Live is two games in one—GH Live and GHTV. GH Live is all about living out your dreams of rock stardom with vivid realism. You take a first-person view as you join real bands and perform for real crowds, whether it be for small clubs or headlining massive music festivals. From getting hyped with your band backstage to closing out your set to a sold out venue, you’ll see and hear it all. But it’s more than just about the sights and sounds, it’s about feeding off the crowd and band as they react in real-time as you play. You’ll see everything from fans cheering along to your perfect note streak to worried glances from your band as you start to lag behind.
While GH Live focuses on the thrill of the performance, GHTV is all about discovering new music. With a network of playable music video stations, you can fire up GHTV and play along with official music videos from a broad range of genres. Across both modes, Guitar Hero Live will feature hundreds of songs from a diverse array of artists, including The Black Keys, Fall Out Boy, My Chemical Romance, Gary Clark, Jr., Green Day, Ed Sheeran, The War on Drugs, The Killers, Skrillex, The Rolling Stones, The Lumineers, Carrie Underwood, Pierce the Veil and Blitz Kids, with many more bands to be announced in the coming months. It’s also designed to be a social experience. In GHTV, you can compete for the highest score with your friends in the same room or online, while also completing challenges.
At the center of it all, however, is the new Guitar Hero Live controller. The guitar controller has been redesigned to both look and feel more authentic. With two rows of three buttons, it’s easier than ever to pick up and play, but offers more complexity as your skills evolve. The new button configuration lets you form chord shapes and note combinations as you increase the difficulty. Best of all, we’re bringing Guitar Hero Live—guitar controller and all—to mobile. For the first time ever, fans will be able to get the full console experience on their tablet or smartphone, including both the full GH Live and GHTV modes.
Today, fans are invited to come check out the game at the Best Buy Theatre in New York City from 6pm ET to 9pm ET. We’ll also be bringing it to several other retail locations in later this week, so check out GuitarHero.com for more details.
We can’t wait to share more about Guitar Hero Live. To keep up to-date, stay tuned to the Activision Games Blog and follow @Activision on Twitter. You can also find Guitar Hero on Twitter, Instagram, Facebook, and other social platforms.
Source – Activision Blog
Check out this playthrough which shows 4 new difficulties!
Guitar Hero TV is a beast on it’s own so best to check out this article from @theverge
Guitar Hero TV is what the name implies: a series of “music video television channels” available to all players on its network. The difference between this and MTV, of course, is that the music videos are playable. So say you’re on a channel, and a curated show of pop music videos is playing with a traditional highway of notes, a la every other Guitar Hero game. You would immediately be competing on that song with everyone else watching and playing the same channel. Each channel will have its own set of different programs dedicated to different music, with the hope being players will discover songs and artists outside their comfort zone.
It is unknown if there will be support for Vocals or Drums (or Bass for that matter).
Stay tuned for artist reveals and more!