The Damned Things are coming to Guitar Hero!

More Guitar Hero Warriors of Rock DLC news rolling in courtesy of @JTHomeslice

It looks like we are getting a song from super group The Damned Things on January 11th, 2011 featuring their debut single “We’ve Got a Situation Here”.

Update: (January 3rd, 2011):

Toute l’équipe d’Activision et de Guitar Hero vous souhaitent une très belle année 2011, pleine de joie, de santé, de musique et de… surprises ! A commencer dès la fin de semaine prochaine, le 11 janvier exactement, avec l’arrivée d’un MEGA PACK exceptionnel pour Guitar Hero. Mais chuuuuut ! Nous n’en dirons pas plus pour le moment sinon ça ne serait pas une surprise ! Allez, encore une fois, bonne année 2011 à tous !

All the Activision and Guitar Hero team wish to you and happy new year, lots of happiness, songs, and… surprises! On January 11 comes an exceptional MEGA PACK for GH, but shhhh! We won’t tell you or it wouldn’t be a surprise! Again Happy new year everyone!”

Source: guitarhero.com (Via OniHana)

Looks like there’s more then The Damned Things coming on January 11th, 2011 to Guitar Hero Warriors of Rock

Who is in The Damned Things you may ask?

TO THE WIKIPEDIA MOBILE!

The Damned Things is a heavy metal supergroup consisting of Joe Trohman and Andy Hurley of Fall Out Boy and Anthrax members Scott Ian and Rob Caggiano, with Keith Buckley and Josh Newton of Every Time I Die

Sounds good to us!

Here’s the song embedded below for you to start envisioning how the chart may look like.

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49 Responses to The Damned Things are coming to Guitar Hero!

  1. JTHomeslice says:

    Can’t wait for this. The album is so good.

    Also, the video for this song is the best.

  2. Uunoftw says:

    Awesome. Anything with Scott Ian is great. I’d buy fucking cereal with his name on it.

  3. RdNetwork says:

    Epic song, epic video clip, and pretty good album. Enough to me.

  4. Josh says:

    Yes. Insta-bought. That is all.

  5. AeroSmash says:

    2010’S SONGS ???

    we wants moar 80’s songs!!

  6. CircaNow says:

    The album is really good. Excited that Situation is coming. Wish they could get some Every Time I Die.

  7. Pingback: Tweets that mention The Damned Things are coming to Guitar Hero! | TheHeroFeed -- Topsy.com

  8. Jake says:

    This song will be really fun to play, looking forward to other things that will be in the pack

  9. foreverBK says:

    Pretty sweet news.

  10. gordofredito says:

    sounds like good dlc I won’t really buy

  11. dlongrox67 says:

    Sounds pretty good.

  12. Leonardo Storti says:

    I’ll be honest I don’t know this band at all however, it is a perfect fit for WOR its hard heavy rock music and the band pretends that they have powers which also is a very nice fit for WOR as well since this game revolves on using powers. I must say they picked a good band for this game, their music wasn’t so bad I kind of liked it, although I could still be hesitant since I don’t know this group at all, but I liked that youtube video so I might get that song at least.

    But still, I am still waiting on Coheed and Cambria DLC, as well as Alice in Chains, AC/DC, Red Hot Chilli Peppers, Iron Maiden and some TOOL. Activision is focusing way too much on the modern rock music, which majority of it sucks, I want more oldies.

    • Elliott says:

      I think everyone is waiting for Tool… I speak for everyone.

      • Cactaur says:

        Yeah, I would like some more Tool, but I imagine that their music is somewhat hard to license. They aren’t on iTunes or any other digital music service as far as I know. Maybe Maynard James Keenan wants to focus on A Perfect Circle since their songs appeared in 5 and WoR.

      • JayJay says:

        I think that Tool is difficult because from what I remember they had to have their own specific venue in World Tour as a stipulation for licensing them.

      • Kyle Polansky says:

        I really don’t know much music by tool, but what they had in GH:WT was awesome. I just got a double bass setup, and realized that GH:WT doesn’t chart Expert+ and Tool isn’t exportable.

  13. vApathyv says:

    Anything with Keith Buckley’s name attached to it is alright in my book.

  14. The D says:

    First off, guitar hero already had 3 Tool songs, so there shouldnt be a problem, and i dont want Tool

    • Ed Tanguy says:

      But they aren’t exportable and WT’s engine isn’t the greatest :/

      • Leonardo Storti says:

        I know that’s what I am saying, World Tours setlist was one of the greatest setlist I have ever seen, and I was only able to export 38 songs out of 80 somewhat songs, out of that batch of 30 songs alot of em sucked they gave us the crappy songs….and they didnt give us the good ones like Tool, Ozzy Osbourne, Jimi Hendrix and Dream Theater’s bad ass kick ass song, Pull Me Under….

        That’s Actifail for you

        At least GH5 was almost fully importable to WOR, although again they failed to include Iron Maiden in the import, another Actifail. I will always like GH over RB, but at least RB understands the needs of music, and that is why they have over 2,000 DLC songs.

        • Elliott says:

          freakin music licensing, how does it work?

          • Leonardo Storti says:

            I’m not sure but Rock Band has the right idea about it I can tell you that, it’s probably because they are working with MTv and MTv owns everything.

          • Yaniv says:

            That would have been a good argument if it wasn’t for RB. But still the fact is that HMX can constantly get 95% of the songs to import, and Activision doesn’t.

            I believe it’s for the same reason why RB gets way more DLC, with all these epic 12 packs – because HMX just puts a lot more importance, money and effort in licensing songs, especially for DLC and imports (GH do win the on-disc setlist though).

            I’m on the “enjoying both worlds” sides but Activision’s laziness is just annoying me. If I didn’t have RB DLC to look forward to each week for 2 years, I probably would have sold all my plastic instruments long ago. I don’t know how the strictly-GH fans cope with it, particularly when seeing what the competition offers.

  15. The D says:

    Yah.. I reallly wish GH imported all the songs from past games if u download…

  16. JayJay says:

    @Yaniv (because the reply option is broken)
    Yes Harmonix does put a lot more into DLC and did original licence everything to export, but from what I’ve been told more songs export from Band Hero than from Rock Band 2, so it is by no means fool-proof. It also helps that HMX have MTV to aid with licensing while Activision have to go about everything the long way. Problem is we are dealing with artists and record companies that don’t always play by the same rules; some have stipulations and larger licensing fees which makes things very complicated.

    Activision make games and Guitar Hero was never intended to be a platform.

  17. Leonardo Storti says:

    There are still hopes for guitar hero though, lately these past few weeks I have been seeing some nice decent DLC for it, but it is still VEEERRYY slow compared to HMX’s DLC. Activision is definitaley lazy at DLC there is no doubt that COD is their stronghold not GH, but keep this in mind, Activision sold GH to Vicarious Visions and Activision fired Neversoft. So we have a different company that will take over the franchise, maybe things might look up this time, but if I were Activision I would stop releasing GH games I had enough of GH games cause they are all the same fucking game and I am sure many of you will agree with me.

    I would say just focus on DLC they should have focused all of their money on trying to release as much DLC as possible for the GH game, they should have stopped right at WORLD TOUR, there was no need into releasing more GH games. What Activision doesn’t understand is that when you release a Guitar Hero game way too constantly you get songs that you don’t want, it’s like a rip off sure you get 80 to 90 songs per disk but most of those in fact many of those suck, you’re paying for songs that you do not want and that is where Activision is failing to understand. DLC IS VERY IMPORTANT, because you at least have the choice to purchase and play songs you enjoy…get it through your head Activision GOD! we don’t want more games we want more music!!

    • lololol says:

      “I would say just focus on DLC they should have focused all of their money on trying to release as much DLC as possible for the GH game, they should have stopped right at WORLD TOUR,”

      Well I’m glad you’re not making the decisions for Guitar Hero- thank allah for that.

      • OptimusPrimal117 says:

        “thank allah for that.”

        I hope you were joking. I thank God, not “allah”…

        ON TOPIC:

        I agre with LEO, more DLC is the key, not More games.

        • JayJay says:

          Tell that to the hundreds of other companies who get by perfectly well producing a game every year and many of them without any supporting DLC.

          I can tell you the last time I imported songs from a Wii DDR game: never.

          I can also tell you the last time I downloaded DLC for a Wii DDR game: never.

          Activision are ahead of the game compared to many other franchises, they just get criticised a whole lot more because they are Rock Band’s main rival and are always held to their standard rather than their own.

          It’s gotten to the ridiculous point where I think that Guitar Hero would have to literally BECOME Rock Band for many of the fanboys to remotely like it, at least that’s what it sounds like from what I’ve read.

          Thank Allah/Yahweh/Invisible Sky Daddy/Flying Spaghetti Monster that Vicarious Visions did do things differently when developing a Wii game else I might never have gotten any DLC or support for imports.

    • JayJay says:

      “Activision sold GH to Vicarious Visions and Activision fired Neversoft.”

      Activision didn’t ‘sell’ Guitar Hero, they OWN it! They changed developer because Neversoft lost their jobs. It is strongly rumoured, if not confirmed, that Vicarious Visions were chosen to take over because they are the best suited to the job after Neversoft. Vicarious Visions did pretty much standardise how music and rhythm gaming on the Wii should work after all. I often wonder if we’d be where we are now with Wii DLC support without them.

      “if I were Activision I would stop releasing GH games I had enough of GH games cause they are all the same fucking game and I am sure many of you will agree with me.”

      Nope; don’t agree. How is Warriors of Rock the same as 5? They have completely different setlists and career modes. Not to mention the basic engine improvements and upgrades.

      “they should have stopped right at WORLD TOUR, there was no need into releasing more GH games.”

      That would have been a TERRIBLE idea. Wii DLC was only at the usable stage then. The Wii at least NEEDED a new game every year so that the system could be improved upon. Vast amounts of DLC wouldn’t have fixed that.

      “What Activision doesn’t understand is that when you release a Guitar Hero game way too constantly you get songs that you don’t want, it’s like a rip off sure you get 80 to 90 songs per disk but most of those in fact many of those suck, you’re paying for songs that you do not want and that is where Activision is failing to understand.”

      And what you don’t realise is that music and rhythm gaming was like this for a long time and probably still will be. Many other franchises do it so why are only Activision to blame?

      It may not be the most ideal system, but it works and without all those extra songs I might not have ever discovered some real gems that I wouldn’t have heard otherwise. I think more than anything it’s BALANCE. We don’t need 10 songs a week, but a game per year plus, say, 6 songs a week or the odd album and/or a 3 pack to offset the licensing cost would be fine in eyes.

      “DLC IS VERY IMPORTANT, because you at least have the choice to purchase and play songs you enjoy…get it through your head Activision GOD! we don’t want more games we want more music!!”

      It’s also more expensive in the long run and runs a risk of not making enough money back. Bare in mind that only around 6% of people that buy games download anything. If I could release a Guitar Hero Queen game tomorrow and get 100% of potential buyers purchasing it versus 6% of downloaders buying a DLC pack, I know which I would pick.

      • Leonardo Storti says:

        Well maybe Activision didn’t sell GH but there is a great possibility that Activision is abondaning it, knowing Activision I wouldn’t be surprised if the rumors were true though. Activision firing Neversoft why wouldn’t that surprise me hmmmm, oh because it’s Activision that’s why.

        And also, GH is the same game the core gameplay remains the same buddy, GH5 is WOR man!…I see no difference the graphics look the same the gameplay is the same, the only major difference I may have noticed are three things, the addition of powers, the open bass strum sustain and the character transformation, other than that it is still the same gameplay same everything. Play through a venue of certain songs, pass em and progress to the next venue, really just how different is that from all the other guitar hero games?

        I’ll give you credit with the WORLD TOUR so I wont comment about that.

        releasing a game way too constantly is a bad thing, frankly I’m getting quite tired of having to buy a new GH game every year, if the import option wasn’t so bad I probably would still consider buying the new games but the import option is horrific at best because you only get half or less of the songs from your past GH games imported to GHWOR. WT import was very very very bad. I only got 38 songs out of the batch of 80 songs that should have been imported, I still find myself switching the discs around to play the songs I want from the game and this applies to all the other GH games as well except for gay freaking BH, oh yeah that imported fully practically.

        It’s true releasing a game does let you see new bands to try and enjoy but instead of realeasing a game why not just make big disc packs? they would release a disc that would have lets say 70 or 80 songs and the disc is fully importable to your system, and plus I would add the option of just importing the whole disc without the use of the internet since many of us do not have internet on our systems yet. It would have a code that registers your gaming system so it wont be used in other systems (to prevent giving free music to the pirates) and once that is done the disc would import all of its songs to your 360, ps3 or Wii’s memory. Wouldn’t that be a smarter idea?

        I still stand very firmly about DLC, DLC remains very very important because it gives us new music without the need of having to go out and buy a new game. I still believe it should be focused the most

        • OptimusPrimal117 says:

          I think that we did need a couple more games ater WT came out. I mean, look at the improvements on graphics and animations, plus the new highway appearance is WAY better than world tours. WOR is the best GH game ever, not only for the on-disc setlist, but all the little things, like and “updated” career mode, quickplay plus and so far, better DLC released.

          However, I don’t really like new GH games coming out TOO often, because I don’t want to have to pay $60+ for a new game so I can get future DLC, it is a rip off.

          But now that GH: WOR is out, I really don’t want to see a new core title in the GH series for a few years. Period.

          • Elliott says:

            Honestly as long as there’s no forwards/backwards compatibility issues there’s nothing wrong with one game a year.

            Especially since undoubtedly Activision needs to compete with Harmonix’s recent advancements such as Keyboard, Harmonies, Pro Guitar.

            As long as the DLC is compatible you could always choose to not buy the new game.

            Nobody is forcing anyone to do anything 🙂

          • JayJay says:

            I think that:

            “You could always choose to not buy the new game.

            Nobody is forcing anyone to do anything.”

            Kind of sums it up.

        • JayJay says:

          “Activision firing Neversoft why wouldn’t that surprise me hmmmm, oh because it’s Activision that’s why.”

          We are in a recession. People are losing jobs left, right and centre. This isn’t big news and hasn’t just affected Neversoft.

          “And also, GH is the same game the core gameplay remains the same buddy, GH5 is WOR man!…I see no difference the graphics look the same the gameplay is the same, the only major difference I may have noticed are three things, the addition of powers, the open bass strum sustain and the character transformation, other than that it is still the same gameplay same everything. Play through a venue of certain songs, pass em and progress to the next venue, really just how different is that from all the other guitar hero games?”

          By that argument the sequel to every game that has ever existed is pointless because all they tend to do is build upon their predecessors. Even DDR, one of the longest existing and most renowned music and rhythm games, is exactly the same at it’s core. Sure they’ve tried little extra modes and control ideas, but the reason why people play it is because you hit arrows of four directions along to music. It’s been like this for over TEN YEARS. If you want to attack any company for keeping the core gameplay the same, why not start there?

          Or why not Mario? Such graphics have improved and games control better, but at it’s core you are still visiting worlds, doing a bit of platforming and saving the princess. We’ve been doing that for 25 YEARS, and guess what they do to keep things fresh? That’s right; new powers, levels and character transformations!

          Seriously, why is this a problem NOW? Why not a thousand other games made by a hundred other companies? Why is only Guitar Hero a problem?

          WoR is different at least because it mixes up the boring and dated career formula which I was sick of by the time I bought Lego Rock Band.

          “releasing a game way too constantly is a bad thing, frankly I’m getting quite tired of having to buy a new GH game every year, if the import option wasn’t so bad I probably would still consider buying the new games but the import option is horrific at best because you only get half or less of the songs from your past GH games imported to GHWOR. WT import was very very very bad. I only got 38 songs out of the batch of 80 songs that should have been imported, I still find myself switching the discs around to play the songs I want from the game and this applies to all the other GH games as well except for gay freaking BH, oh yeah that imported fully practically.”

          The fact that you are using “gay” to insult something you didn’t like causes you to instantly lose respect in my eyes.

          That said World Tour’s music was not licensed to be exported. In fact, if Activision wished, they could have ignored trying to get it to export at all and I doubt it would have made a difference in the eyes of the rampant fanboys. They went back and re-licensed as much of it as they could for export as a FAVOUR TO US. It is not a requirement when making a game for it to export; it has never been nor will it ever be. It is done purely at the discretion of the publisher so be THANKFUL that Activison used their time and money to even bother doing it for you.

          Name me a game other than Guitar Hero and Rock Band where you can export content; and not just a character save, something substantial.

          Time was when you got one game a year and you were lucky to get original tracks, not covers, more than 20 licensed tracks (at best) and no DLC, imports or whatever. Consider yourself privileged to have such generous options available to you now.

          “It’s true releasing a game does let you see new bands to try and enjoy but instead of realeasing a game why not just make big disc packs? they would release a disc that would have lets say 70 or 80 songs and the disc is fully importable to your system, and plus I would add the option of just importing the whole disc without the use of the internet since many of us do not have internet on our systems yet. It would have a code that registers your gaming system so it wont be used in other systems (to prevent giving free music to the pirates) and once that is done the disc would import all of its songs to your 360, ps3 or Wii’s memory. Wouldn’t that be a smarter idea?”

          Or, you know, just release a new game every year with new features and make as much of the music as possible exportable? Band Hero nailed it almost perfectly; we won’t know for a while how much of WoR will export until the time comes.

          Let’s take you idea seriously for a second though: what cost-effective method would you suggest to allow exports without internet access? Especially seeing as you have to go online to purchase the export with your systems currency? How am I to buy Wii Points to purchase the export without internet access? That’s not even considering the fact that Guitar Hero’s imports are downloaded as a massive pack.

          “I still stand very firmly about DLC, DLC remains very very important because it gives us new music without the need of having to go out and buy a new game. I still believe it should be focused the most”

          I believe that DLC should receive focus, and it has, just in Guitar Hero’s case it doesn’t take priority because that’s how Activision chose to develop the franchise and they are no more wrong than Sony or Konami; I certainly don’t see people making such a fuss about how much DLC SingStar gets a week, or the fact that Karaoke Revolution on the Wii doesn’t support any DLC. Why does Guitar Hero get so much flak when Activision often give us more than other established franchises?

          So Guitar Hero doesn’t have a humongous DLC library, whoopty-do; it’s not like many franchises do. In fact maybe the reason I’ve heard that Harmonix may be being sold (or are, I don’t know the details) is because their system isn’t as perfect or profitable as they might like. Maybe online support is progressing and is better than it used to be, but not high enough yet for a franchise like that to survive?

          Strangely enough, sometimes people like those silly disc releases once a year. Your granny can hardly wrap a DLC pack up for Christmas, can she?

          • Leonardo Storti says:

            my Grandma is dead FYI

            When I was trying to say about the Disc import was that it would install itself into the hard drive, like for example installing a video game on a PC using a CD key that is what I meant (although for Wii it might pose a problem since Wii has low memory, however, if people have big SD memory cards for it then problem solved.)

            And about the game releases my real point is that try to at least take 2 years off from releasing GH games. Trust me dude, it’s hard to keep up considering that like me and many other people have money issues, it hurts to shell out 60 dollars per game believe me, it hurts to buy DLC too but it at least hurts less.
            It’s true GH doesn’t have a huge library of DLC but it’s what is widely asked for, so if it were up to me I would propose you guys try to postpone the GH game releases for at least 2 years, and focus as much as possible if possible on DLC.

            “It is not a requirement when making a game for it to export; it has never been nor will it ever be. It is done purely at the discretion of the publisher so be THANKFUL that Activison used their time and money to even bother doing it for you.”

            In other words it’s like saying, we don’t really give a damn about you people we will export what we want if we want to, is that it? so it has to be the publishers choice and not the fans choice? that’s nice…it’s true it’s not really a requirment you don’t have to but, you will sure get alot of people pissed considering that for music games exporting is a big requirment. Back then on the old GH games up to GH2 was not such a big deal but that was then and this is now, you can release the songs from the past games as DLC but it would suck because it would be like buying the game again when we already have the game. To me exporting really is very important because there are songs that we want to play from the old games and like me and many others, we really don’t want to spend time switching disc from disc it’s annoying and the loading times are unbearable.

            I think I reached my limit on this conversation I don’t know what else to say, but I am glad I was able to get my oppinions and beliefs out there.

          • JayJay says:

            “my Grandma is dead FYI”

            My condolences, however it was just a off-hand example. Both of mine are, anyway.

            “When I was trying to say about the Disc import was that it would install itself into the hard drive, like for example installing a video game on a PC using a CD key that is what I meant (although for Wii it might pose a problem since Wii has low memory, however, if people have big SD memory cards for it then problem solved.)”

            Problem is how workable this is. It also takes a lot of control from Activision’s hands which unique owner ID’s grant.

            “And about the game releases my real point is that try to at least take 2 years off from releasing GH games. Trust me dude, it’s hard to keep up considering that like me and many other people have money issues, it hurts to shell out 60 dollars per game believe me, it hurts to buy DLC too but it at least hurts less.”

            First of all, if it takes the developer one year to develop a game why should they sit on it for another year before releasing it? If the game is done it should be released, surely? Also who makes the rules of how or when a game should be released? London Studio used to release several SingStar games per year on the PS2; were they in the wrong? Was that game-overload? They still release lots of disc games on the PS3 even though they have an online library now. Unless big changes are made in each game (which I doubt), why would they need to? Are Sony also guilty of over-saturation?

            I also don’t get this: To buy 93 songs at $2 per song would be $186. A game in America is what, $50-60? Granted you get less choice over the songs, but then as I’ve said music and rhythm games never used to give you much choice anyway. At least the songs would be tailored for the game and could have things like the quest and challenges integrated into them. If I wanted a soulless music jukebox I would buy CDs, real instruments, or Rock Band. Surely Guitar Hero retaining the aspects of being an actual game and offering something a little different can’t be all that bad?

            “It’s true GH doesn’t have a huge library of DLC but it’s what is widely asked for, so if it were up to me I would propose you guys try to postpone the GH game releases for at least 2 years, and focus as much as possible if possible on DLC.”

            “You guys”? I’m not Activision/Neversoft/Vicarious Visions. Also you should try saying that to Activision and see what they say. Again; if they get the game done, why sit on it for a year? Why not put it out there and make money?

            If you are quick to judge Guitar Hero’s releases, what about Rock Band’s? What about Lego Rock Band; what was the point of that? It didn’t do anything particularly new. It was just the RB engine with some Lego touches thrown in. They could easily have just released all those songs as DLC instead. It’s not like throwing in the Lego brand made any real gameplay changes. In fact it TOOK some away as there was no online or anything.

            And Green Day? I don’t dislike them but they are hardly a long-standing band like the Beatles, Aerosmith, Van Halen or Metallica are they? That game could EASILY have been a big DLC pack instead.

            “In other words it’s like saying, we don’t really give a damn about you people we will export what we want if we want to, is that it? so it has to be the publishers choice and not the fans choice? that’s nice…”

            That’s about the whole of it, yeah. These guys aren’t your friends, you know? They are businesses and they want to make money. Harmonix generally have better PR than Activision, but what the latter does is quite typical for any publisher. As I said, Konami have been making music and rhythm games for over ten years EASILY, but I haven’t seen them give many of the options others have. That doesn’t make Konami a bad company, it’s just that it’s up to them what they choose to do with their franchises and if they deem imports important enough to include.

            “it’s true it’s not really a requirment you don’t have to but, you will sure get alot of people pissed considering that for music games exporting is a big requirment.”

            By who? If you are talking about us; the vocal minority of hardcore fans who whine and moan on little fan sites then you may be surprised to learn that our opinions matter little. They fact that companies might listen to your requests at all is a blessing as they are under no obligation to give you fan-service. If they sell a game and you buy it then their part is done. They will give you technical support, but they aren’t obligated to fulfil any of your extraneous desires.

            “Back then on the old GH games up to GH2 was not such a big deal but that was then and this is now, you can release the songs from the past games as DLC but it would suck because it would be like buying the game again when we already have the game. To me exporting really is very important because there are songs that we want to play from the old games and like me and many others, we really don’t want to spend time switching disc from disc it’s annoying and the loading times are unbearable.”

            You come across as very lazy. Especially seeing as many games these days load much faster than they ever used to. Imports aren’t designed to excuse laziness; they are for mere convenience.

            The idea is you are meant to keep the games you export therefore if something doesn’t export it doesn’t matter because you still own the original game and can play the songs on that. It’s not Activision’s fault if some players see imports as an excuse for laziness because in their eyes you should still own every game you export and can play said games at your convenience.

            Again: exports are the publishers favour to YOU. They are by no means any sort of requirement or something you are entitled to. They very rarely, if ever, benefit anyone other than the hardcore fans who are aware of such offers. Most people will just stick in the game they want to play and be happy with it.

  18. The D says:

    WTF are you guys writing 2,000 word messages on this!!!?

    • Elliott says:

      Shhh the grown ups are talking 😉

      No but seriously there is some good discussion going on here- I much prefer this than tirades on how “this band sucks”

  19. Leonardo Storti says:

    @JayJay

    First off, I only assumed you were with Activision since you knew every single nook and cranny about em.

    Are you saying that I am lazy because I don’t want to change discs? Then by all means tell everyone that they are lazy too because I know alot of people who want this feature, seriously dude it is very annoying constantly switching discs, game systems disk drives get screwed up that way because I have to constantly change the discs to play songs I like. And I switch discs around like at least 15 times or more a day, (yeah I play alot of guitar hero so sue me.) I’m surprised my system disk tray still works, cause every 5 to 10 minutes I switch the discs, this is why Importing is really important, it’s not a matter of laziness bud it truly is annoying and frusterating you have no idea. Or possibly you do I don’t know.

    There is one thing you don’t get though, it’s true HMX and Activision are not my friends and they are only out there to make money you’re right after all that is their sole priority. However, if they want to make alot of sales they should also listen to the people who buy the products and games, if they don’t then their product will suffer. Have you not heard of the old saying, “Customer is always right?”

    “By who? If you are talking about us; the vocal minority of hardcore fans who whine and moan on little fan sites then you may be surprised to learn that our opinions matter little. They fact that companies might listen to your requests at all is a blessing as they are under no obligation to give you fan-service. If they sell a game and you buy it then their part is done. They will give you technical support, but they aren’t obligated to fulfil any of your extraneous desires.”

    By who you mean? well lets just say almost everyone, it’s not just small local fan base bud, there is a big fanbase involved in this so fan-service should be a must but hey it’s their money they either suffer losses or win big, exporting like I said is important and it doesn’t matter what you think or Activision thinks, this falls again to the category of why it is important to export the songs from past games which I already covered, these are not just my desires but everyones. The topic of importing songs is touched constantly especially when a new game arrives, when GHWOR came out the first 2 questions are always asked about the Import feature… would it import fully? how much will the import cost? I’m telling you import is very important alot of people seem to care about it it is not just me. People will continue to ask those same 2 questions over, and over, and over.

    Gaming has always been about laziness, it’s made to make you sit on your ass and have fun not get up every 10 minutes. And please do not mention about the Wii, Nintendos sad excuse of trying to make people excercise

    • JayJay says:

      “First off, I only assumed you were with Activision since you knew every single nook and cranny about em.”

      I actually know very little about the inner workings of any company however, I can make decent guesses based upon what I know and what I’ve seen. I’ve been playing music and rhythm games for over ten years now so I’ve seen the best and worst of them and I feel that my opinion means something when I choose give it.

      “Are you saying that I am lazy because I don’t want to change discs?”

      Pretty much. It’s always been the done thing in the past and it’s only really a recent thing to have features that work around it, like harddrive installs.

      “Then by all means tell everyone that they are lazy too because I know alot of people who want this feature, seriously dude it is very annoying constantly switching discs, game systems disk drives get screwed up that way because I have to constantly change the discs to play songs I like.”

      True drives get worn out over time, but it’s not as big of a problem as you make out. Companies generally use effective testing and development to ensure that a drive works for the whole of the systems lifetime.

      I’m sure that most people would love the ability to not have to switch discs, but in many cases this just isn’t possible. Putting in the actual CD has been a long-standing standard practice for lowering piracy. Even PC games usually require the CD in the drive even though they have little excuse because a majority of games install everything to the harddrive.

      Sounds to me like your gripe is with the practice of disc use in general; Activision didn’t start it and it’s not up to them to end it.

      And again, yes you do come off as lazy because many, many other people are perfectly fine with putting in a game when they want to play it. Sure full imports and game installations would be convenient, but it’s not that vital a feature as I have explained.

      Do you have the same complaints with VHS, DVD and Blu-ray?

      “And I switch discs around like at least 15 times or more a day, (yeah I play alot of guitar hero so sue me.) I’m surprised my system disk tray still works, cause every 5 to 10 minutes I switch the discs, this is why Importing is really important, it’s not a matter of laziness bud it truly is annoying and frusterating you have no idea. Or possibly you do I don’t know.”

      As I’ve said, this isn’t a new thing. Feel sorry for us who have always had to disc swap for every game and sometimes for only a handful of songs. We never even had the option of DLC or imports. Even the SingStar PS2 disc swap system is better than how it used to be.

      “There is one thing you don’t get though, it’s true HMX and Activision are not my friends and they are only out there to make money you’re right after all that is their sole priority. However, if they want to make alot of sales they should also listen to the people who buy the products and games, if they don’t then their product will suffer.”

      Like any good, successful company they listen to the sales. They go by what sells. Most casual gamers, the ones who make up the majority of sales and therefore the most money, rarely benefit from features like imports.

      “Have you not heard of the old saying, “Customer is always right?””

      There is a difference between ‘right’ and ‘requesting extra features that cost time and money to implement and may not return profit or game sales’. If Activision sell a game and it doesn’t work, they are in the wrong and should fix, replace or refund it within warranty. That doesn’t mean we can request things outside of that. If Activision want to do some R&D to gain information on what the fans might want then they will. It’s not a requirement. The fact that they’ve at least listened as far as trying to get mainly big-name bands and making Guitar Hero WoR more rock focused and waiting a year before releasing it shows that they listened. Things take time so they couldn’t make big changes too quickly, but they have obviously tried.

      “By who you mean? well lets just say almost everyone, it’s not just small local fan base bud, there is a big fanbase involved in this so fan-service should be a must but hey it’s their money they either suffer losses or win big”

      But any fanbase for pretty much any game is DWARFED by the casual consumer purchasing games. Yes we are a dedicated form of income, but if Activision catered only to our wants and desires they would lose money. Then there is the fact that if you are a fan, then they already have you hooked. Why should they try to please you further when they should be focusing on increasing sales from other sources? Hard fact, but true.

      Then there is the fact that we all want something slightly different. We all prioritise different artists and features. Activision can’t please everyone.

      “exporting like I said is important and it doesn’t matter what you think or Activision thinks, this falls again to the category of why it is important to export the songs from past games which I already covered, these are not just my desires but everyones.”

      By “everyones” though, you mean the minor, vocal fanbase and those in the know, correct? I doubt that most people who account for the majority of sales even fully realise what imports are or how to use them.

      Also, I class a quality game over imports. I’d rather the game itself be fun and playable than worry about how how much of it imports, especially when, as I’ve said countless times, imports are NOT nor will they ever be a requirement. Or maybe that’s just because I didn’t come into music and rhythm gaming in such a spoiled age? I play M&R games because they are musical and fun, not whether they import or not.

      “The topic of importing songs is touched constantly especially when a new game arrives, when GHWOR came out the first 2 questions are always asked about the Import feature… would it import fully? how much will the import cost? I’m telling you import is very important alot of people seem to care about it it is not just me. People will continue to ask those same 2 questions over, and over, and over.”

      Again, vocal fanbases; we aren’t the majority.

      And again, we have become spoiled and jaded basing the quality of a game on how much exports over the features of the game itself. This to me is very sad.

      When I bought WoR my first thoughts were: “oh cool, new Guitar Hero game with awesome music to play and a fun quest mode”. The fact that you are saying that people are ONLY thinking of exports when a new game comes saddens me greatly.

      Maybe you are playing M&R games for the wrong reason if imports are really all that matters to you?

      “Gaming has always been about laziness, it’s made to make you sit on your ass and have fun not get up every 10 minutes. And please do not mention about the Wii, Nintendos sad excuse of trying to make people excercise”

      *facepalm*

      Gaming is about FUN. It lets you do things you might not normally be able to. It lets you be a heroic plumber, and supersonic hedgehog, a rock god a stealthy government agent, a superhero, an ordinary man in an underwater city fighting for your life a tennis star, exercise in a way that is more fun and a ton more besides.

      And the Wii is awesome. The proof is in the sales; Nintendo were dying trying to simply compete for the affections of the hardcore using expensive and powerful components. By going for the unique and different they unlocked a way to bring in whole new generations of gamers and people who would never normally play games. Why the hell do you think that Sony and Microsoft have done their own versions of the Wii’s control system? Because real sales are made by the casual majority and the Wii’s concept SELLS and it sells a LOT.

      Gaming can be gaming if it involves mowing down an army of zombies or playing sports games using a unique control method. If it’s a game then it’s GAMING.

      Did you know that at one point people questioned M&R games like Dance Dance Revolution saying that they were ‘gay’ and ‘for girls only’? The very genre of gaming you so adore was treated with the same revulsion that you treat the Wii’s casual sports and exercise games.

      • Leonardo Storti says:

        don’t fucking facepalm me, if you don’t like what I said just say I don’t agree with you.

        Anyway, you may not believe me of the import feature but I wouldn’t lie about this I know alot of people that want this I’m not god damn stupid I go to GH forums constantly. I want imports for the main reason everyone does, to expand the GH library and use the new features on the old setlist I thought you would get it by now but obviously you just don’t get it, it makes modern games more enjoyable because you have a bigger setlist. I have over 430 songs in my GH library and how was that done will thanks to the import feature, when you play the same game with only just a couple of songs it gets old very fast, when you have more songs it at least keeps the game fresh. It’s your problem if you don’t care about the imports but like I said before, alot of people do, and it IS ALOT OF PEOPLE bud, if it was just a small group of people that wanted this then Activision would have never released the import feature at all, you know Activision said it themselves how important imports are. But even if there was no import feature I still enjoy the GH games very much but it makes it more enjoyable to have old setlists fuzed with the new one. When GH metallica finally came out as exportable, people went in an uproar of happiness and they all started to import their GH Metallica into WOR (why didn’t they include the System of a Down as importable I really don’t know, but they seriously screwed me over I really wanted Toxicity in my GHWOR), now all we need is Van Halen.

        Yes the Wii sold like crazy in its first years but sales have decreased tremendously, the epedimic is over. People are starting to buy the other systems instead and the PS3 is especially rising very well on sales. I gues people finally got tired of the Wii, those who still have it are only keeping it to get the first class games such as Metroid, Mario and Zelda.

        I don’t understand why you have to fight me every step of the way when you know as well as I do that I am right about these things here. If you do not agree with me then I can’t help about it, I tried

        • JayJay says:

          “don’t fucking facepalm me, if you don’t like what I said just say I don’t agree with you.”

          The fact that you are resorting to swearing at me proves that there is little point trying to continue intelligent conversation with you.

          You’ll find that people respond better when you don’t use gay as a slur and don’t attack them with verbal abuse.

          At least I tried to remain civil and back up my thoughts with decent points. A lot of what I say is true regardless of if you don’t like hearing it or not.

          “Yes the Wii sold like crazy in its first years but sales have decreased tremendously, the epedimic is over. People are starting to buy the other systems instead and the PS3 is especially rising very well on sales. I gues people finally got tired of the Wii, those who still have it are only keeping it to get the first class games such as Metroid, Mario and Zelda.”

          Or maybe it’s sold so well that nearly everybody owns one by now?

          “I don’t understand why you have to fight me every step of the way when you know as well as I do that I am right about these things here. If you do not agree with me then I can’t help about it, I tried”

          I never once said you were wrong about the vocal minority of fans and gamers desiring imports. When did I ever say that? Nor did I ever say that I and others wouldn’t want the imports. Please stop putting words into my mouth.

          Most of what I’ve said is TRUE because of observation and common sense. The casual majority who account for most sales gain little benefit from imports because it is very unlikely they’ll know it exists and try to take advantage of it.

          I despise the fact that you can be so narrow-minded that you assume your every opinion to be fact and impossible to be disagreed with.

          I’m actually disappointed because I thought that we were having a nice intelligent conversation and now you seem to have drawn it down to me being mean because I won’t accept your opinions.

          I suspect that you’ll respond to this with either some high and mighty speech and/or another insult?

          • Leonardo Storti says:

            Well I wouldn’t say I am high and mighty but I believe myself to be, and that is my dream to be high and mighty than anyone else 🙂 (just a fairy tale dream but man wouldn’t that be great.)

            Well if you facepalm it’s a serious offence to me but then again this is the internet so I can’t actually physically see you do it, but I can imagine it since you tried to express it and I absolutely hate it. I just hate it

            besides I swear alot it’s always been in my nature to swear, just because a person swears does not make him any less intellegent. I hope you think about that

            No, I’m not narrow-minded, I just believe I am right. And again I wasnt talking about the vocal minority, you keep thinking that I’m just talking about only few couple of people when I’m talking about mass. The people who do not know of this are actually a few, and the people that actually know full and well about the import feature are in big masses, there is not a single GH forum where I have been to where they do not speak about the import feature. There is always some kind of blog or forum going around talking about it, like I said alot of people do pay attention to this.

  20. DVD Smith says:

    I wonder what their definition of “MEGA PACK” is. The prefix ‘mega’ means one million, but that seems a bit too much to ask. I’m guessing it means ‘more than one’.

  21. The Anime Cow says:

    INB4 Buckethead and Dream Theater in this “Mega Pack”. (PLEASEPLEASEPLEASEPLEASE!!!!!!!!!!!!!!!)

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